capital = 64

# Vacant
recruit_character = GER_Generic_Vacant

if = {
	limit = { has_dlc = "No Step Back" }
	set_oob = "GER_1962_nsb"
}
if = {
	limit = { NOT = { has_dlc = "No Step Back" } }
	set_oob = "GER_1962"
}

###Playable
set_country_flag = tno_playable_country
###Nuclear
set_country_flag = tno_can_research_nuclear_tech

### Leaders
recruit_character = GER_adolf_hitler
recruit_character = GER_reichstag_emergency_council
recruit_character = GER_albert_speer
recruit_character = GER_kurt_georg_kiesinger
recruit_character = GER_helmut_schmidt
recruit_character = GER_ludwig_erhard
recruit_character = GER_hans_kehrl
recruit_character = GER_martin_mussgnug
recruit_character = GER_martin_bormann
recruit_character = GER_baldur_von_shirach
recruit_character = GER_wernher_von_braun
recruit_character = GER_kurt_lange
recruit_character = GER_heinrich_mueller
recruit_character = GER_reinhard_gehlen
recruit_character = GER_hans_globke
recruit_character = GER_gustav_heinemann
recruit_character = GER_hermann_goring
recruit_character = GER_rudolf_diels
recruit_character = GER_wilhelm_stuckart
recruit_character = GER_artur_axmann
recruit_character = GER_werner_osenberg
recruit_character = GER_reinhard_heydrich
recruit_character = GER_herbert_otto_gille
recruit_character = GER_gunter_dalquen
recruit_character = GER_august_frank
recruit_character = GER_philipp_bouhler
recruit_character = GER_ferdinand_schorner
recruit_character = GER_hans_speidel
recruit_character = GER_walther_hewel
recruit_character = GER_adolf_heusinger
recruit_character = GER_fritz_bayerlein
recruit_character = GER_ulrich_de_maiziere
recruit_character = GER_wolf_graf_von_baudissin
recruit_character = GER_axel_von_dem_bussche
recruit_character = GER_otto_hitzfeld
recruit_character = GER_bern_von_baer
recruit_character = GER_alfred_zerbel
recruit_character = GER_wilhelm_burgdorf
recruit_character = GER_walther_wenck
recruit_character = GER_albert_schnez
recruit_character = GER_heinrich_trettner
recruit_character = GER_gunther_smend
recruit_character = GER_hans_krebs
recruit_character = GER_joachim_sadrozinski
recruit_character = GER_karladolf_hollidt
recruit_character = GER_georg_von_boeslager
recruit_character = GER_johann_von_kielmansegg
recruit_character = GER_eduard_wagner
recruit_character = GER_friedrich_august_freiherr_von_der_heydte
recruit_character = GER_friedrich_foertsch
recruit_character = GER_gerhard_von_schwerin
recruit_character = GER_heinzgeorg_lemm
recruit_character = GER_leo_hepp
recruit_character = GER_alfred_becker
recruit_character = GER_erich_barenfanger
recruit_character = GER_hansjoachim_hajo_herrmann
recruit_character = GER_harald_von_hirschfeld
recruit_character = GER_otto_ernst_remer
recruit_character = GER_theodor_tolsdorff
recruit_character = GER_berthold_maria_schenk_graf_von_stauffenberg
recruit_character = GER_ferdinand_maria_von_senger_und_etterlin
recruit_character = GER_werner_mummert
recruit_character = GER_rudolfchristoph_freiherr_von_gersdorff
recruit_character = GER_henning_von_tresckow
recruit_character = GER_alexis_von_roenne
recruit_character = GER_ewaldheinrich_von_kleistschmenzin
recruit_character = GER_hans_ulrich_von_oertzen
recruit_character = GER_philipp_von_boeselager
recruit_character = GER_carl_szokoll
recruit_character = GER_wessel_freytag_von_loringhoven
recruit_character = GER_hellmuth_stieff
recruit_character = GER_friedrich_klausing
recruit_character = GER_karl_hanke
recruit_character = GER_heinz_harmel
recruit_character = GER_hugo_kraas
recruit_character = GER_otto_kumm
recruit_character = GER_ernst_barkmann
recruit_character = GER_erich_naumann
recruit_character = GER_georg_bochmann
recruit_character = GER_hermann_priess
recruit_character = GER_sylvester_stadler
recruit_character = GER_karl_donitz
recruit_character = GER_erich_topp
recruit_character = GER_horst_von_schroeter
recruit_character = GER_otto_ites
recruit_character = GER_hansrudolf_rösing
recruit_character = GER_robert_gysae
recruit_character = GER_hansgeorg_von_friedeburg
recruit_character = GER_helmuth_brinkmann
recruit_character = GER_wilhelm_meendsenbohlken
recruit_character = GER_otto_kretschmer
recruit_character = GER_herbert_schultze
recruit_character = GER_otto_von_bülow
recruit_character = GER_armin_zimmermann
recruit_character = GER_karljesko_von_puttkamer
recruit_character = GER_karlfriedrich_merten
recruit_character = GER_heinrich_lehmannwillenbrock
recruit_character = GER_bernhard_rogge
recruit_character = GER_heinz_kühnle
recruit_character = GER_gunter_luther
recruit_character = GER_wilhelm_ehm
recruit_character = GER_hellmuth_heye
recruit_character = GER_gerhard_wagner
recruit_character = GER_friedrich_guggenberger
recruit_character = GER_gunther_prien
recruit_character = GER_theodor_hoffmann
recruit_character = GER_friedrich_ruge
recruit_character = GER_wilhelm_meentzen
recruit_character = GER_ansgar_bethge
recruit_character = GER_fedor_von_bock
recruit_character = GER_theodor_oberlander
recruit_character = GER_johannes_steinhoff
recruit_character = GER_hans_teusen
recruit_character = GER_oskar_munzel
recruit_character = GER_albert_bormann
recruit_character = GER_heinrich_theodor_goring
recruit_character = GER_heinz_gunther_guderian
recruit_character = GER_karl_theodor_molinari
recruit_character = GER_franz_poschl
recruit_character = GER_sigismund_von_braun
recruit_character = GER_alfred_muller_armack
recruit_character = GER_Hermann_Josef_Abs
recruit_character = GER_Rolf_Dahlgrun
recruit_character = GER_erwin_rommel
recruit_character = GER_hans_filbinger
recruit_character = GER_eugen_gerstenmaier
recruit_character = GER_kurt_schmucker
recruit_character = GER_Paul_Wegener
recruit_character = GER_paul_korner
recruit_character = GER_unbekannt
recruit_character = GER_willy_brandt
recruit_character = GER_various_leaders
recruit_character = GER_power_vacuum
recruit_character = GER_robert_ritter_von_greim
recruit_character = GER_gerhard_klopfer

add_ideas = {
	#Faction Status
	Pakt_Leader

	## Spirits
	to_banish_want
	the_two_principles
	endsieg
	gone_over

	## Ministers
	GER_Martin_Bormann_hog
	GER_Hermann_Goring_sec
	GER_Walther_Hewel_for
	GER_Albert_Speer_eco

	## Officer Corps ##
	GER_Hermann_Goring_air_chief
	GER_Hans_Speidel_army_chief
	GER_Karl_Donitz_navy_chief
	GER_Ferdinand_Schorner_high_command
	GER_Fedor_von_Bock_high_command
	GER_Wilhelm_Burgdorf_high_command
	GER_Wernher_von_Braun_theorist


	## Laws
	# Political
	tno_political_parties_one_party_state
	tno_religious_rights_suppression_of_churches
	tno_trade_unions_state_controlled
	tno_immigration_skilled_labor_only
	tno_slavery_corvee
	tno_public_meetings_regulated
	tno_press_rights_state_press_only
	tno_vote_franchise_registered_voting
	# Military
	tno_conscription_broadened_conscription
	tno_military_supervision_kill_em_all
	tno_training_basic_training
	tno_draft_exemptions_none
	# Social
	tno_health_care_low_income_protections
	tno_education_public_education
	tno_penal_system_harsh_penal_code
	tno_gender_rights_traditional_roles
	tno_security_political_control
	tno_regulations_token_regulations
	# Economic
	tno_trade_laws_limited_exports
	tno_income_taxation_low_income_weighted
	tno_minimum_wage_trinket_minimum_wage
	tno_max_workhours_14_hour_work_day
	tno_pensions_low_pensions
	tno_unemployment_no_subsidies
	# Misc
	tno_refugees_skilled
	tno_women_banned
	tno_racial_integration_none
	tno_safety_minimal_regulations
	tno_pollution_good_regulations
	tno_lgbt_rights_lgbt_outlawed
	tno_minorities_oppression
	tno_child_labor_restricted
	## Societal Development
	tno_army_professionalism_professional
	tno_industrial_expertise_experienced
	tno_industrial_equipment_modern
	tno_agriculture_mass_mechanized
	tno_healthcare_advanced
	tno_research_facilities_modern
	tno_academic_base_secondary_schooling
	tno_admin_efficiency_deficient_administrative_systems
}

### Policy Effectiveness
set_country_flag = tno_defined_startup_effectiveness

### Political
set_variable = { tno_political_parties_effectiveness = 80 }
set_variable = { tno_religious_rights_effectiveness = 33 }
set_variable = { tno_trade_unions_effectiveness = 100 }
set_variable = { tno_immigration_effectiveness = 100 }
set_variable = { tno_slavery_effectiveness = 90 }
set_variable = { tno_public_meetings_effectiveness = 70 }
set_variable = { tno_press_rights_effectiveness = 85 }
set_variable = { tno_vote_franchise_effectiveness = 100 }

### Military
set_variable = { tno_conscription_effectiveness = 90 }
set_variable = { tno_military_supervision_effectiveness = 90 }
set_variable = { tno_training_effectiveness = 55 }
set_variable = { tno_draft_exemptions_effectiveness = 80 }

### Social
set_variable = { tno_health_care_effectiveness = 65 }
set_variable = { tno_education_effectiveness = 60 }
set_variable = { tno_penal_system_effectiveness = 85 }
set_variable = { tno_gender_rights_effectiveness = 80 }
set_variable = { tno_security_effectiveness = 80 }

### Economic
set_variable = { tno_trade_laws_effectiveness = 80 }
set_variable = { tno_income_taxation_effectiveness = 40 }
set_variable = { tno_minimum_wage_effectiveness = 45 }
set_variable = { tno_max_workhours_effectiveness = 60 }
set_variable = { tno_pensions_effectiveness = 55 }
set_variable = { tno_unemployment_effectiveness = 55 }
set_variable = { tno_regulations_effectiveness = 87 }

if = {
	limit = { has_dlc = "La Resistance" }
	create_intelligence_agency = yes
	set_technology = {
		scout_plane_1945 = 1
		scout_plane_1950 = 1
	}
}

set_country_flag = HAS_ECON_SPHERE

set_country_flag = GER_expanded_draft
set_country_flag = GER_overextended_airforce
set_country_flag = GER_faith_in_the_fuhrer
set_country_flag = GER_supported_the_navy
set_country_flag = GER_rampant_factionalism
set_country_flag = GER_acted_against_SS
set_country_flag = GER_reduced_heer_budget
set_country_flag = GER_domestic_unrest

load_focus_tree = GER_game_start_tree
set_research_slots = 5
set_convoys = 200
add_stability = 0.35
add_war_support = 0.08
country_lock_all_division_template = yes # No civil war division template cheesing for you

set_technology = {
	##INFANTRY##
	infantry_weapons_1 = 1
	night_vision_1 = 1
	
	infantry_kit_1 = 1
	infantry_weapons_2 = 1
	night_vision_2 = 1
	infantry_kit_2 = 1
	infantry_weapons_improvements_mine_1 = 1
	infantry_kit_3 = 1
	infantry_weapons_improvements_ammo_1 = 1
	infantry_weapons_improvements_grenade_1 = 1
	#
	infantry_weapons_3 = 1
	night_vision_3 = 1
	infantry_kit_4 = 1
	infantry_weapons_improvements_mine_2 = 1
	basic_infantry_equipment = 1
	support_weapons = 1
	support_weapons_hmg_1 = 1
	combat_support_equipment_1 = 1
	support_weapons_arty_1 = 1
	support_weapons_hmg_2 = 1
	combat_support_equipment_2 = 1
	infantry_at = 1
	infantry_at_upgrade_1 = 1
	infantry_aa1 = 1
	
	
	
	#
	
	motorized_infantry = 1
	motorized_rocket_unit = 1
	motorized_infantry_1 = 1
	marines = 1
	#
	tech_special_forces = 1
	tech_mountaineers = 1
	#
	tech_mountaineers2 = 1
	tech_mountaineers3 = 1
	paratroopers = 1
	paratroopers2 = 1
	paratroopers3 = 1

	basic_train = 1

	##SUPPORT##
	tech_support = 1
	tech_engineers = 1
	assault_weapons_1 = 1
	tech_engineers2 = 1
	assault_weapons_2 = 1
	tech_engineers3 = 1
	assault_weapons_3 = 1
	tech_recon = 1
	tech_recon2 = 1
	tech_military_police = 1
	tech_military_police2 = 1
	tech_military_police3 = 1
	tech_maintenance_company = 1
	tech_maintenance_company2 = 1
	tech_field_hospital = 1
	tech_field_hospital2 = 1
	tech_logistics_company = 1
	tech_signal_company = 1
	tech_signal_company2 = 1

	##ARMOR##
	
	# See NSB section #

	##ARTY##
	
	# See NSB section #

	##LAND DOCTRINE##
	maneuver_warfare = 1

	##NAVAL DOCTRINE##

	##HELICOPTERS##
	very_early_helicopter = 1
	early_helicopter = 1
	transport_helicopter_1960 = 1
	attack_helicopter_1960 = 1
	scout_helicopter_1960 = 1

	##LIGHT AIR##
	early_fighter = 1
	interceptor_1945 = 1
	interceptor_1950 = 1
	fighter_1945 = 1
	fighter_1950 = 1
	CAS_1945 = 1
	CAS_1950 = 1
	cv_1945_fighter = 1
	cv_1950_fighter = 1
	cv_1945_CAS = 1
	cv_1950_CAS = 1

	##HEAVY AIR##
	tac_bomber1 = 1
	tac_air_1945 = 1
	tac_air_1950 = 1
	tac_air_1960 = 1
	strategic_bomber1 = 1
	heavy_air_1945 = 1
	heavy_air_1950 = 1
	heavy_air_1960 = 1
	transport_air1 = 1
	transport_air_1945 = 1
	transport_air_1950 = 1
	transport_air_1960 = 1

	##ENGINEERING##
	electronic_mechanical_engineering = 1
	radio = 1
	radio_detection = 1
	decimetric_radar = 1
	centimetric_radar = 1
	mechanical_computing = 1
	computing_machine = 1
	basic_encryption = 1
	basic_decryption = 1
	improved_computing_machine = 1
	improved_encryption = 1
	improved_decryption = 1
	advanced_computing_machine = 1
	advanced_encryption = 1
	computing_machine_1950 = 1
	basic_fire_control_system = 1
	computing_machine_1960 = 1
	
	helicopter_engines = 1
	jet_engines = 1
	jet_engines_bombers = 1
	improved_jet_engines_bombers_1 = 1
	
	##INDUSTRY##
	ww2_line_production = 1
	mass_production_1 = 1
	mass_production_2 = 1
	building_construction_1 = 1
	production_unit_gain_1 = 1
	production_unit_gain_2 = 1
	consumer_goods_reduction_1 = 1
	consumer_goods_reduction_2 = 2
	
	oil_processing = 1
	rubber_processing = 1
	energy_technology_1 = 1
	social_construction_1 = 1
	resource_extraction_methods = 1
	excavation0 = 1
	administration_construction_1 = 1
	excavation1 = 1
	education_construction_1 = 1
	excavation2 = 1
	military_construction_1 = 1
	prison_construction_1 = 1
	army_base_construction_1 = 1
	
	##WMDs##
	ICBM = 1
	MRBM = 1
	SRBM = 1
	nuclear_reactors = 1
	missile_silos = 1
	nuclear_weapons = 1
}

# NSB tech #

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = {
		IFV_1945 = 1
		MBT_1945 = 1
		APC_1945 = 1
		APC_1950 = 1
		APC_1950_basic_turret = 1
		#APC_1950_basic_engine = 1
		APC_1950_basic_armor = 1
		APC_1960 = 1
		IFV_1950 = 1
		IFV_1950_basic_turret = 1
		IFV_1950_basic_armor = 1
		#IFV_1950_basic_engine = 1
		IFV_1960 = 1
		MBT_1950 = 1
		MBT_1950_basic_turret = 1
		#MBT_1950_basic_engine = 1
		MBT_1950_basic_armor = 1
		MBT_1960 = 1
		AC_1945 = 1
		AC_1950 = 1
		AC_1960 = 1
		Heavy_1945 = 1
		Heavy_1950 = 1
		Superheavy_1945 = 1
		Superheavy_1950 = 1

		kugelpanzer = 1

		antiair_1945 = 1
		antiair_1950 = 1
		light_SPAA_1950 = 1
		light_SPAA_1960 = 1
		SPAA_1950 = 1
		artillery_1945 = 1
		artillery_1950 = 1
		light_SPART_1950 = 1
		light_SPART_1950_soft_attack = 1
		SPART_1950 = 1
		SPART_1950_soft_attack = 1
	}
}
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		NSB_APC_1945 = 1
		NSB_APC_1950 = 1
		#
		#
		NSB_APC_1960 = 1
		NSB_IFV_1945 = 1
		NSB_IFV_1945_modules_1 = 1
		NSB_IFV_1945_modules_2 = 1
		NSB_IFV_1950 = 1
		NSB_IFV_1950_modules_1 = 1
		NSB_IFV_1950_modules_2 = 1
		NSB_IFV_1960 = 1
		NSB_MBT_1945 = 1
		NSB_MBT_1945_modules_1 = 1
		NSB_MBT_1945_modules_2 = 1
		NSB_MBT_1950 = 1
		NSB_MBT_1950_modules_1 = 1
		NSB_MBT_1950_modules_2 = 1
		NSB_MBT_1960 = 1
		NSB_AC_1945 = 1
		NSB_AC_1950 = 1
		NSB_AC_1960 = 1
		NSB_heavy_1945 = 1
		NSB_heavy_1950 = 1
		NSB_superheavy_1945 = 1
		NSB_superheavy_1950 = 1
		NSB_Armour_1 = 1
		NSB_Armour_2 = 1
		NSB_Engine_1 = 1
		NSB_Engine_2 = 1

		NSB_kugelpanzer = 1

		NSB_artillery_1945 = 1
		NSB_artillery_1950 = 1
		NSB_artillery_MODULE = 1
		NSB_artillery_1950_SA = 1

		NSB_antiair_1945 = 1
		NSB_antiair_1950 = 1
		NSB_antiair_MODULE = 1
		NSB_antiair_1950_AA = 1
	}
}

### DIPLOMACY ###
create_faction = Einheitspakt
add_to_faction = GER
add_to_faction = BRG
add_to_faction = ENG
add_to_faction = FRA
add_to_faction = GGN
add_to_faction = SLO
add_to_faction = UKR
add_to_faction = MCW
add_to_faction = OST
add_to_faction = GRO
add_to_faction = COG
add_to_faction = ANG
add_to_faction = MAD
add_to_faction = CAU
add_to_faction = SER
add_to_faction = DEN
add_to_faction = HOL
add_to_faction = NOR
add_to_faction = HUN
add_to_faction = ROM
add_to_faction = TNS
add_to_faction = BUL

set_autonomy = { target = ANG autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = CAU autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = COG autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = DEN autonomy_state = autonomy_reichsprotektorat }
set_autonomy = { target = GGN autonomy_state = autonomy_integrated_reichskommissariat }
set_autonomy = { target = HOL autonomy_state = autonomy_integrated_reichskommissariat }
set_autonomy = { target = MCW autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = GRO autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = NOR autonomy_state = autonomy_autonomous_reichskommissariat }
set_autonomy = { target = OST autonomy_state = autonomy_integrated_reichskommissariat }
set_autonomy = { target = SER autonomy_state = autonomy_collaborator_puppet_state }
set_autonomy = { target = SLO autonomy_state = autonomy_collaborator_puppet_state }
set_autonomy = { target = UKR autonomy_state = autonomy_integrated_reichskommissariat }

NOR = { set_cosmetic_tag = NOR_GER }
SER = { set_cosmetic_tag = SER_GER }
COG = { set_cosmetic_tag = COG_GER }
ANG = { set_cosmetic_tag = ANG_GER }
GRO = { set_cosmetic_tag = GRO_GER }

## POLITICS
set_politics = {
	ruling_party = national_socialism
	last_election = "1933.3.5"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = {
	communist = 0
	socialist = 1
	progressivism = 1
	liberalism = 3
	conservatism = 4
	paternalism = 5
	despotism = 10
	ultranationalism = 0
	national_socialism_2 = 14
	national_socialism = 52
	national_socialism_0 = 10
}
set_variable = { national_socialism_2_var = token:GER_pre_GCW_national_socialism_2 }

#econtype
set_variable = { TNO_economy_type = token:Econ_Type_Corporatism }
set_variable = { TNO_economy_subtype = token:Econ_Subtype_Gelenkte_Wirtschaft }

#See TNO_Germany_scripted_effects.txt ~<3 xoxo calph
#GER_HIST_Production_Equipment_62 = yes

if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		early_ship_hull_very_light = 1
		basic_ship_hull_very_light = 1
		early_ship_hull_more_light = 1
		basic_ship_hull_more_light = 1
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		smoke_generator = 1
		basic_depth_charges = 1
		improved_depth_charges = 1
		sonar = 1
		improved_sonar = 1
		early_ship_hull_cruiser = 1
		basic_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		basic_ship_hull_heavy = 1
		early_ship_hull_carrier = 1
		basic_ship_hull_carrier = 1
		improved_ship_hull_carrier = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		improved_ship_hull_submarine = 1
		basic_torpedo = 1
		improved_ship_torpedo_launcher = 1
		magnetic_detonator = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_medium_battery = 1
		basic_heavy_battery = 1
		basic_secondary_battery = 1
		improved_secondary_battery = 1
		damage_control_1 = 1
		fire_control_methods_1 = 1
		mtg_transport = 1
		mtg_landing_craft = 1
		basic_naval_mines = 1
		improved_naval_mines = 1
		submarine_mine_laying = 1
		improved_submarine_mine_laying = 1
		continue_battleship_development = 1
	}
	create_equipment_variant = {
		name = "Bismarck Class"
		type = ship_hull_heavy_1
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_bb_1
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_secondaries_2
			rear_1_custom_slot = ship_heavy_battery_1
			front_1_custom_slot = ship_heavy_battery_1
		}
	}
	create_equipment_variant = {
		name = "Hindenburg Class"
		type = ship_hull_heavy_1
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_bb_2
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_secondaries_2
			rear_1_custom_slot = ship_heavy_battery_2
			front_1_custom_slot = ship_heavy_battery_2
		}
	}
	create_equipment_variant = {
		name = "Thule Class"
		type = ship_hull_heavy_2
		name_group = GER_BB_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			fixed_ship_armor_slot = ship_armor_bb_2
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_secondaries_2
			rear_1_custom_slot = ship_heavy_battery_2
			front_1_custom_slot = ship_heavy_battery_2
		}
	}
	create_equipment_variant = {
		name = "Graf Zeppelin Class"
		type = ship_hull_carrier_1
		name_group = GER_CV_HISTORICAL
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = ship_deck_space
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = carrier_ship_engine_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			front_1_custom_slot = ship_armor_carrier_deck
		}
	}
	create_equipment_variant = {
		name = "Europa Class"
		type = ship_hull_carrier_2
		name_group = GER_CV_HISTORICAL
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = ship_deck_space
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = carrier_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			front_1_custom_slot = ship_deck_space
			mid_1_custom_slot = ship_armor_carrier_deck
		}
	}
	create_equipment_variant = {
		name = "Raeder Class"
		type = ship_hull_carrier_2
		name_group = GER_CV_HISTORICAL
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = ship_deck_space
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = carrier_ship_engine_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			front_1_custom_slot = ship_deck_space
			mid_1_custom_slot = ship_secondaries_2
		}
	}
	create_equipment_variant = {
		name = "Adler Class"
		type = ship_hull_carrier_3
		name_group = GER_CV_HISTORICAL
		modules = {
			fixed_ship_deck_slot_1 = ship_deck_space
			fixed_ship_deck_slot_2 = ship_deck_space
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = carrier_ship_engine_3
			fixed_ship_secondaries_slot = ship_secondaries_2
			front_1_custom_slot = ship_armor_carrier_deck
			mid_1_custom_slot = ship_deck_space
			mid_2_custom_slot = ship_deck_space
		}
	}
	create_equipment_variant = {
		name = "Type XX-Class"
		type = ship_hull_submarine_1
		name_group = GER_SS_HISTORICAL
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			rear_1_custom_slot = ship_torpedo_sub_1
		}
	}
	create_equipment_variant = {
		name = "Type XXI-Class"
		type = ship_hull_submarine_1
		name_group = GER_SS_HISTORICAL
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			rear_1_custom_slot = ship_torpedo_sub_1
		}
	}
	create_equipment_variant = {
		name = "Type XXVI-Class"
		type = ship_hull_submarine_2
		name_group = GER_SS_HISTORICAL
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_sub_2
			rear_1_custom_slot = ship_torpedo_sub_2
		}
	}
	create_equipment_variant = {
		name = "Type XXV-Class"
		type = ship_hull_submarine_2
		name_group = GER_SS_HISTORICAL
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_sub_2
			rear_1_custom_slot = ship_torpedo_sub_1
		}
	}
	create_equipment_variant = {
		name = "Type 401-Class"
		type = ship_hull_submarine_3
		name_group = GER_SS_HISTORICAL
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_3
			fixed_ship_torpedo_slot = ship_torpedo_sub_3
			rear_1_custom_slot = ship_torpedo_sub_3
			mid_1_custom_slot = ship_radar_1
			front_1_custom_slot = ship_torpedo_sub_3
		}
	}
	create_equipment_variant = {
		name = "M-Class"
		type = ship_hull_cruiser_1
		name_group = GER_CA_HISTORICAL
		#modules = {
		#	fixed_ship_engine_slot = cruiser_ship_engine_2
		#	fixed_ship_armor_slot = ship_armor_cruiser_1
		#	fixed_ship_radar_slot = ship_radar_1
		#	fixed_ship_fire_control_system_slot = ship_fire_control_system_1
		#	fixed_ship_anti_air_slot = ship_anti_air_2
		#	fixed_ship_battery_slot = ship_medium_battery_2
		#	fixed_ship_secondaries_slot = ship_secondaries_2
		#	rear_1_custom_slot = ship_medium_battery_2
		#	mid_1_custom_slot = ship_airplane_launcher_1
		#	front_1_custom_slot = ship_medium_battery_2
		#}
	}
	create_equipment_variant = {
		name = "Admiral Hipper Class"
		type = ship_hull_cruiser_1
		name_group = GER_CA_HISTORICAL
		#modules = {
		#	fixed_ship_engine_slot = cruiser_ship_engine_2
		#	fixed_ship_armor_slot = ship_armor_cruiser_1
		#	fixed_ship_radar_slot = ship_radar_1
		#	fixed_ship_fire_control_system_slot = ship_fire_control_system_1
		#	fixed_ship_anti_air_slot = ship_anti_air_2
		#	fixed_ship_battery_slot = ship_medium_battery_2
		#	fixed_ship_secondaries_slot = ship_secondaries_2
		#	rear_1_custom_slot = ship_medium_battery_2
		#	mid_1_custom_slot = ship_anti_air_2
		#	front_1_custom_slot = ship_medium_battery_2
		#}
	}
	create_equipment_variant = {
		name = "Deutschland Class"
		type = ship_hull_cruiser_1
		name_group = GER_CA_HISTORICAL
		#modules = {
		#	fixed_ship_engine_slot = cruiser_ship_engine_1
		#	fixed_ship_armor_slot = ship_armor_cruiser_1
		#	fixed_ship_radar_slot = ship_radar_1
		#	fixed_ship_fire_control_system_slot = ship_fire_control_system_1
		#	fixed_ship_anti_air_slot = ship_anti_air_2
		#	fixed_ship_battery_slot = ship_medium_battery_2
		#	fixed_ship_secondaries_slot = ship_secondaries_2
		#	rear_1_custom_slot = ship_medium_battery_2
		#	mid_1_custom_slot = ship_anti_air_2
		#	front_1_custom_slot = ship_medium_battery_2
		#}
	}
	create_equipment_variant = {
		name = "K-Class"
		type = ship_hull_cruiser_1
		name_group = GER_CA_HISTORICAL
		modules = {
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_medium_battery_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			rear_1_custom_slot = ship_light_medium_battery_1
			mid_1_custom_slot = ship_torpedo_1
			front_1_custom_slot = ship_light_medium_battery_1
		}
	}
	create_equipment_variant = {
		name = "Moltke Class"
		type = ship_hull_cruiser_2
		name_group = GER_CA_HISTORICAL
		modules = {
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_medium_battery_2
			fixed_ship_secondaries_slot = ship_secondaries_2
			rear_1_custom_slot = ship_light_medium_battery_2
			mid_1_custom_slot = ship_torpedo_2
			mid_2_custom_slot = ship_torpedo_2
			front_1_custom_slot = ship_light_medium_battery_2
		}
	}
	create_equipment_variant = {
		name = "P-Class"
		type = ship_hull_cruiser_2
		name_group = GER_CA_HISTORICAL
		#modules = {
		#	fixed_ship_engine_slot = cruiser_ship_engine_2
		#	fixed_ship_armor_slot = ship_armor_cruiser_2
		#	fixed_ship_radar_slot = ship_radar_1
		#	fixed_ship_fire_control_system_slot = ship_fire_control_system_1
		#	fixed_ship_anti_air_slot = ship_anti_air_2
		#	fixed_ship_battery_slot = ship_medium_battery_2
		#	fixed_ship_secondaries_slot = ship_secondaries_2
		#	rear_1_custom_slot = ship_medium_battery_2
		#	mid_2_custom_slot = ship_anti_air_2
		#	mid_1_custom_slot = ship_airplane_launcher_2
		#	front_1_custom_slot = ship_medium_battery_2
		#}
	}
	create_equipment_variant = {
		name = "Otto Class"
		type = ship_hull_cruiser_2
		name_group = GER_CA_HISTORICAL
		#modules = {
		#	fixed_ship_engine_slot = cruiser_ship_engine_2
		#	fixed_ship_armor_slot = ship_armor_cruiser_2
		#	fixed_ship_radar_slot = ship_radar_1
		#	fixed_ship_fire_control_system_slot = ship_fire_control_system_1
		#	fixed_ship_anti_air_slot = ship_anti_air_2
		#	fixed_ship_battery_slot = ship_medium_battery_2
		#	fixed_ship_secondaries_slot = ship_secondaries_2
		#	rear_1_custom_slot = ship_medium_battery_2
		#	mid_2_custom_slot = ship_anti_air_2
		#	mid_1_custom_slot = ship_airplane_launcher_2
		#	front_1_custom_slot = ship_medium_battery_2
		#}
	}
	create_equipment_variant = {
		name = "Zerstörer 1944"
		type = ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_anti_air_1
			rear_1_custom_slot = ship_anti_air_1
		}
	}
	create_equipment_variant = {
		name = "Zerstörer 1934"
		type = ship_hull_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_anti_air_1
			rear_1_custom_slot = ship_anti_air_1
		}
	}
	create_equipment_variant = {
		name = "Zerstörer 1950"
		type = ship_hull_light_2
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_torpedo_slot = ship_torpedo_2
			mid_1_custom_slot = ship_light_battery_2
			rear_1_custom_slot = ship_torpedo_2
		}
	}
	create_equipment_variant = {
		name = "Zerstörer 1955"
		type = ship_hull_light_2
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_torpedo_slot = ship_torpedo_2
			mid_1_custom_slot = ship_light_battery_2
			rear_1_custom_slot = ship_light_battery_2
		}
	}
	create_equipment_variant = {
		name = "Type 44 Torpedoboot"
		type = ship_hull_very_light_1
		name_group = GER_DD_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = ship_torpedo_1
		}
	}
	create_equipment_variant = {
		name = "Leipzig-Class"
		type = ship_hull_very_light_2
		name_group = GER_COR_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = light_ship_engine_3
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_torpedo_slot = ship_torpedo_2
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_2
			mid_1_custom_slot = ship_light_battery_2
			rear_1_custom_slot = ship_light_battery_2
		}
	}
	create_equipment_variant = {
		name = "F-Class Escort Ship"
		type = ship_hull_more_light_1
		name_group = GER_FRIGATE_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = ship_depth_charge_1
		}
	}
	create_equipment_variant = {
		name = "Rostock-Class"
		type = ship_hull_more_light_2
		name_group = GER_FRIGATE_HISTORICAL
		modules = {
			fixed_ship_radar_slot = ship_sonar_2
			fixed_ship_engine_slot = light_ship_engine_3
			fixed_ship_fire_control_system_slot = ship_fire_control_system_1
			fixed_ship_torpedo_slot = ship_torpedo_2
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_2
			mid_1_custom_slot = ship_depth_charge_2
			rear_1_custom_slot = ship_depth_charge_2
		}
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_carrier_3
			creator = "GER"
			version_name = "Adler Class"
		}
		requested_factories = 5
		progress = 0.98
		amount = 1
	}
	set_naval_oob = "GER_mtg_navy_1962"
	else = {
		set_technology = {
			ww2_frigate = 1
			basic_frigate = 1
			ww2_submarine = 1
			basic_submarine = 1
			improved_submarine = 1
			ww2_destroyer = 1
			basic_destroyer = 1
			ww2_cruiser = 1
			basic_cruiser = 1
			ww2_battleship = 1
			basic_battleship = 1
			ww2_carrier = 1
			early_carrier = 1
			improved_carrier = 1
			transport = 1
			landing_craft = 1
		}
		create_equipment_variant = {
			name = "Bismarck Class"
			type = battleship_1
		}
		create_equipment_variant = {
			name = "Hindenburg Class"
			type = battleship_1
		}
		create_equipment_variant = {
			name = "Thule Class"
			type = battleship_2
		}
		create_equipment_variant = {
			name = "Graf Zeppelin Class"
			type = carrier_1
		}
		create_equipment_variant = {
			name = "Europa Class"
			type = carrier_2
		}
		create_equipment_variant = {
			name = "Raeder Class"
			type = carrier_2
		}
		create_equipment_variant = {
			name = "Adler Class"
			type = carrier_3
		}
		create_equipment_variant = {
			name = "Type XX-Class"
			type = submarine_1
		}
		create_equipment_variant = {
			name = "Type XXI-Class"
			type = submarine_1
		}
		create_equipment_variant = {
			name = "Type XXV-Class"
			type = submarine_2
		}
		create_equipment_variant = {
			name = "Type XXVI-Class"
			type = submarine_2
		}
		create_equipment_variant = {
			name = "Type 401-Class"
			type = submarine_3
		}
		create_equipment_variant = {
			name = "M-Class"
			type = heavy_cruiser_1
		}
		create_equipment_variant = {
			name = "Admiral Hipper Class"
			type = heavy_cruiser_1
		}
		create_equipment_variant = {
			name = "Deutschland Class"
			type = heavy_cruiser_1
		}
		create_equipment_variant = {
			name = "K-Class"
			type = heavy_cruiser_1
		}
		create_equipment_variant = {
			name = "Moltke Class"
			type = heavy_cruiser_2
		}
		create_equipment_variant = {
			name = "P-Class"
			type = heavy_cruiser_2
		}
		create_equipment_variant = {
			name = "Otto Class"
			type = heavy_cruiser_2
		}
		create_equipment_variant = {
			name = "Zerstörer 1944"
			type = destroyer_1
		}
		create_equipment_variant = {
			name = "Zerstörer 1934"
			type = destroyer_1
		}
		create_equipment_variant = {
			name = "Zerstörer 1950"
			type = destroyer_2
		}
		create_equipment_variant = {
			name = "Zerstörer 1955"
			type = destroyer_2
		}
		create_equipment_variant = {
			name = "F-Class Escort Ship"
			type = frigate_1
		}
		create_equipment_variant = {
			name = "Rostock-Class"
			type = frigate_2
		}
		add_equipment_production = {
			equipment = {
				type = carrier_3
				creator = "GER"
				version_name = "Adler Class"
			}
			requested_factories = 5
			progress = 0.98
			amount = 1
		}
		set_naval_oob = "GER_navy_1962"
	}
}
set_air_oob = "GER_1962_air"

# NSB #
if = {
	limit = {
		has_dlc = "No Step Back"
	}
	create_equipment_variant = {
		name = "Leopard"
		type = MBT_chassis_2
		parent_version = 0
		modules = {
			main_armament_slot = MBT_cannon_3
			turret_type_slot = MBT_three_man_tank_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = smoke_launchers
			special_type_slot_2 = night_vision
		}
		icon = GFX_GER_MBT_1960_medium
		upgrades = {
			tank_nsb_engine_upgrade = 12
			tank_nsb_armor_upgrade = 8
		}
	}

	create_equipment_variant = {
		name = "Panzerkampfwagen X"
		type = MBT_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = MBT_cannon_2
			turret_type_slot = MBT_three_man_tank_turret
			suspension_type_slot = tank_interleaved_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_petrol_electric_engine
			special_type_slot_1 = smoke_launchers
		}
		
		icon = GFX_GER_MBT_1950_medium
		upgrades = {
			tank_nsb_engine_upgrade = 7
			tank_nsb_armor_upgrade = 10
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Kanonenjagdpanzer 90"
		type = IFV_chassis_2
		parent_version = 0
		modules = {
			main_armament_slot = IFV_high_velocity_cannon
			turret_type_slot = IFV_fixed_superstructure_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = smoke_launchers
			special_type_slot_2 = additional_machine_guns
		}
		
		icon = GFX_GER_IFV_1960_medium
		upgrades = {
			tank_nsb_engine_upgrade = 6
			tank_nsb_armor_upgrade = 4
		}
	}

	create_equipment_variant = {
		name = "Spz Kurz 4-2"
		type = armored_car_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = tank_auto_cannon_2
			turret_type_slot = AC_one_man_tank_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = smoke_launchers
		}
		
		icon = GFX_GER_AC_1950_medium
		upgrades = {
			ac_nsb_engine_upgrade = 5
			ac_nsb_armor_upgrade = 2
		}
	}

	create_equipment_variant = {
		name = "Schützenpanzer Zobel"
		type = APC_chassis_2
		parent_version = 0
		modules = {
			APC_designation_slot = APC_infantry
			APC_armament_slot = APC_infantry_weapon_2
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = smoke_launchers
		}
		
		icon = GFX_GER_APC_1960_medium
		upgrades = {
			ac_nsb_engine_upgrade = 5
			ac_nsb_armor_upgrade = 3
		}
	}

	create_equipment_variant = {
		name = "Schützenpanzer Lang HS.30"
		type = APC_chassis_1
		parent_version = 0
		modules = {
			APC_designation_slot = APC_infantry
			APC_armament_slot = APC_infantry_weapon_2
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = additional_machine_guns
			special_type_slot_2 = additional_armour
		}
		
		icon = GFX_GER_APC_1950_medium
		upgrades = {
			ac_nsb_engine_upgrade = 7
			ac_nsb_armor_upgrade = 5
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Panzerkampfwagen VI Tiger"
		type = heavy_tank_chassis_0
		parent_version = 0
		modules = {
			main_armament_slot = heavy_cannon
			turret_type_slot = heavy_three_man_tank_turret
			suspension_type_slot = tank_interleaved_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_gasoline_engine
		}
		
		obsolete = yes

		icon = GFX_GER_Heavy_1945_medium
		upgrades = {
			ac_nsb_engine_upgrade = 10
			ac_nsb_armor_upgrade = 12
		}
	}

	create_equipment_variant = {
		name = "Panzerkampfwagen VIII Maus"
		type = superheavy_tank_chassis_0
		parent_version = 0
		modules = {
			main_armament_slot = superheavy_cannon
			turret_type_slot = Superheavy_four_man_tank_turret
			suspension_type_slot = tank_interleaved_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_diesel_engine
		}
		
		icon = GFX_GER_Superheavy_1945_medium
		upgrades = {
			ac_nsb_engine_upgrade = 10
			ac_nsb_armor_upgrade = 20
		}
	}
}

### Equipment

	## Missiles
add_equipment_to_stockpile = {
	type = ICBM_equipment
	amount = 700
	producer = GER
}
add_equipment_to_stockpile = {
	type = MRBM_equipment
	amount = 600
	producer = GER
}
add_equipment_to_stockpile = {
	type = SRBM_equipment
	amount = 100
	producer = GER
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	add_equipment_to_stockpile = {
		type = MBT_chassis_1
		amount = 1000
		producer = GER
	}
}

## Character flags ## - Can use these to make GCW character transfers more smooth maybe
# is_HGR_BRG_unit_leader = will join Burgundy if Heydrich loses #
GER_karl_hanke = {
	set_character_flag = is_HGR_BRG_unit_leader
}
GER_georg_bochmann = {
	set_character_flag = is_HGR_BRG_unit_leader
}
GER_otto_kumm = {
	set_character_flag = is_HGR_BRG_unit_leader
}
GER_sylvester_stadler = {
	set_character_flag = is_HGR_BRG_unit_leader
}

# is_BGR_character = will join Bormann in GCW #
GER_martin_bormann = {
	set_character_flag = is_BGR_character
}
GER_baldur_von_shirach = {
	set_character_flag = is_BGR_character
}
GER_walther_hewel = {
	set_character_flag = is_BGR_character
}
GER_wilhelm_burgdorf = {
	set_character_flag = is_BGR_character
}
GER_kurt_lange = {
	set_character_flag = is_BGR_character
}
GER_albert_schnez = {
	set_character_flag = is_BGR_character
}
GER_heinrich_trettner = {
	set_character_flag = is_BGR_character
}
GER_gunther_smend = {
	set_character_flag = is_BGR_character
}
GER_hans_krebs = {
	set_character_flag = is_BGR_character
}
GER_joachim_sadrozinski = {
	set_character_flag = is_BGR_character
}
GER_karladolf_hollidt = {
	set_character_flag = is_BGR_character
}
GER_georg_von_boeslager = {
	set_character_flag = is_BGR_character
}
GER_hansgeorg_von_friedeburg = {
	set_character_flag = is_BGR_character
}
GER_helmuth_brinkmann = {
	set_character_flag = is_BGR_character
}
GER_wilhelm_meendsenbohlken = {
	set_character_flag = is_BGR_character
}
GER_otto_kretschmer = {
	set_character_flag = is_BGR_character
}
GER_herbert_schultze = {
	set_character_flag = is_BGR_character
}
GER_walther_wenck = {
	set_character_flag = is_BGR_character
}
GER_hans_filbinger = {
	set_character_flag = is_BGR_character
}
GER_eugen_gerstenmaier = {
	set_character_flag = is_BGR_character
}

# is_GGR_character = will join Goring in GCW #
GER_hermann_goring = {
	set_character_flag = is_GGR_character
}
GER_paul_korner = {
	set_character_flag = is_GGR_character
}
GER_artur_axmann = {
	set_character_flag = is_GGR_character
}
GER_wilhelm_stuckart = {
	set_character_flag = is_GGR_character
}
GER_rudolf_diels = {
	set_character_flag = is_GGR_character
}
GER_werner_osenberg = {
	set_character_flag = is_GGR_character
}
GER_albert_bormann = {
	set_character_flag = is_GGR_character
}
GER_ferdinand_schorner = {
	set_character_flag = is_GGR_character
}
GER_otto_ernst_remer = {
	set_character_flag = is_GGR_character
}
GER_johann_von_kielmansegg = {
	set_character_flag = is_GGR_character
}
GER_eduard_wagner = {
	set_character_flag = is_GGR_character
}
GER_theodor_tolsdorff = {
	set_character_flag = is_GGR_character
}
GER_werner_mummert = {
	set_character_flag = is_GGR_character
}
GER_johannes_steinhoff = {
	set_character_flag = is_GGR_character
}
GER_hans_teusen = {
	set_character_flag = is_GGR_character
}
GER_oskar_munzel = {
	set_character_flag = is_GGR_character
}
GER_harald_von_hirschfeld = {
	set_character_flag = is_GGR_character
}
GER_karljesko_von_puttkamer = {
	set_character_flag = is_GGR_character
}
GER_hansjoachim_hajo_herrmann = {
	set_character_flag = is_GGR_character
}
GER_friedrich_august_freiherr_von_der_heydte = {
	set_character_flag = is_GGR_character
}
GER_friedrich_foertsch = {
	set_character_flag = is_GGR_character
}
GER_gerhard_von_schwerin = {
	set_character_flag = is_GGR_character
}
GER_heinzgeorg_lemm = {
	set_character_flag = is_GGR_character
}
GER_leo_hepp = {
	set_character_flag = is_GGR_character
}
GER_alfred_becker = {
	set_character_flag = is_GGR_character
}
GER_erich_barenfanger = {
	set_character_flag = is_GGR_character
}

# is_SGR_character = will join Speer in GCW #
GER_albert_speer = {
	set_character_flag = is_SGR_character
}
GER_kurt_georg_kiesinger = {
	set_character_flag = is_SGR_character
}
GER_ludwig_erhard = {
	set_character_flag = is_SGR_character
}
GER_helmut_schmidt = {
	set_character_flag = is_SGR_character
}
GER_henning_von_tresckow = {
	set_character_flag = is_SGR_character
}
GER_alexis_von_roenne = {
	set_character_flag = is_SGR_character
}
GER_ewaldheinrich_von_kleistschmenzin = {
	set_character_flag = is_SGR_character
}
GER_hans_ulrich_von_oertzen = {
	set_character_flag = is_SGR_character
}
GER_philipp_von_boeselager = {
	set_character_flag = is_SGR_character
}
GER_carl_szokoll = {
	set_character_flag = is_SGR_character
}
GER_wessel_freytag_von_loringhoven = {
	set_character_flag = is_SGR_character
}
GER_hellmuth_stieff = {
	set_character_flag = is_SGR_character
}
GER_rudolfchristoph_freiherr_von_gersdorff = {
	set_character_flag = is_SGR_character
}
GER_friedrich_klausing = {
	set_character_flag = is_SGR_character
}
GER_gunter_luther = {
	set_character_flag = is_SGR_character
}
GER_wilhelm_ehm = {
	set_character_flag = is_SGR_character
}
GER_hellmuth_heye = {
	set_character_flag = is_SGR_character
}
GER_gerhard_wagner = {
	set_character_flag = is_SGR_character
}
GER_friedrich_guggenberger = {
	set_character_flag = is_SGR_character
}
GER_otto_ites = {
	set_character_flag = is_SGR_character
}

# is_HGR_character = joins Heydrich in GCW #
GER_reinhard_heydrich = {
	set_character_flag = is_HGR_character
}
GER_gunter_dalquen = {
	set_character_flag = is_HGR_character
}
GER_august_frank = {
	set_character_flag = is_HGR_character
}
GER_philipp_bouhler = {
	set_character_flag = is_HGR_character
}
GER_herbert_otto_gille = {
	set_character_flag = is_HGR_character
}
GER_karl_hanke = {
	set_character_flag = is_HGR_character
}
GER_heinz_harmel = {
	set_character_flag = is_HGR_character
}
GER_hugo_kraas = {
	set_character_flag = is_HGR_character
}
GER_otto_kumm = {
	set_character_flag = is_HGR_character
}
GER_ernst_barkmann = {
	set_character_flag = is_HGR_character
}
GER_erich_naumann = {
	set_character_flag = is_HGR_character
}
GER_georg_bochmann = {
	set_character_flag = is_HGR_character
}
GER_hermann_priess = {
	set_character_flag = is_HGR_character
}
GER_sylvester_stadler = {
	set_character_flag = is_HGR_character
}
GER_gunther_prien = {
	set_character_flag = is_HGR_character
}
GER_theodor_hoffmann = {
	set_character_flag = is_HGR_character
}
GER_friedrich_ruge = {
	set_character_flag = is_HGR_character
}
GER_wilhelm_meentzen = {
	set_character_flag = is_HGR_character
}
GER_ansgar_bethge = {
	set_character_flag = is_HGR_character
}
